Import Model Settings
CAD models can be imported using the Geometry command in the Ribbon in the Home and Modeling tabs.
Commands
The following options appear in the Import model task pane.
Name | Description | ||||||
Uri | Location of file. | ||||||
Structure | When importing a custom part or single component use Feature or Node. Or when importing a 3D geometry file that is a layout or factory line use Component which will add items to the layout as separate components.
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Tessellation quality | Defines the level of detail for rendering geometry using triangles and the number of polygons in the faces with curved edges. A low number generates high-performance and light-weight models, while a higher number offers better visualization. Recommended polygon (triangle) count limit for a static component is less than 100,000. Pay special attention to dynamic and/or moving components.
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Include | Define what to include with geometry. If you include points, they will be imported and generated as Frame features. | ||||||
Material Creation Rule | Define rule for mapping the materials of geometry with those in your materials libraries. | ||||||
Feature Tree and Organize geometry below affect the root node of the part you are importing. | |||||||
Feature Tree | Define what hierarchy to use for geometry. If Full is selected, an attempt will be made to match the structure of the model when viewed in its native CAD editor.
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Organize geometry | Defines how the geometry will be organized into geometry sets. Geometry sets can be sliced, exploded, or collapsed. Use By material or Collapsed as default.
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Up axis | Define axis for aligning top and bottom of geometry. | ||||||
Minimum hole diameter | Define tolerance for removing holes in geometry. | ||||||
Minimum geometry diameter | Define tolerance for not importing set of geometry based on its minimum bounding box. | ||||||
Healing tolerance | To connect points, lines and edges in the file's geometry, in Healing tolerance, set a distance value. Generally, this setting is used as a cleanup tool for fixing holes, cracks and gaps that occur on the faces of solid objects. If the distance value is zero, cleanup is disabled. If the distance value is greater than zero, vertices that neighbor one another, and are within a range set by the distance value, might be connected to one another by generating a new line. | ||||||
Units | Works with some CAD formats (U3D, CGR, STL, VRML) to handle unit conversion for scaling purposes, in Units, select the unit of measurement used in the file. If Default is selected, it is assumed the unit of measurement is the same as the one currently used in Visual Components Premium 4.9 |